

Bravely Default II review: Visuals and soundīravely Default II features gorgeous overworlds, towns that look like watercolor paintings and cute, chibi-like character models. However, not every game needs to have a groundbreaking plot with twists and turns aplenty. You can skip them, of course, but then you’ll be missing out on valuable resources.īravely Default II feels somewhat like a pulp JRPG in terms of narrative, lacking depth and nuance to its plot and characters. They’re not bad, but they certainly detract from the overall pace of the game. A few of these are all right, a handful are fun, and the rest are tedious and boring. The main quest is good enough on its own, but you’ll also be doing some side quests to earn experience and money.
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It’s not bad, per se, but it does hold the game back from its full potential. This formula feels a bit repetitive, especially when you run up against monsters that are palette swaps of ones you’ve previously encountered. The party also solves problems in many different areas. They meet some interesting characters along the way who help out for brief periods of time. They travel across the continent, braving monsters and nefarious villains. Seth, Elvis, Adelle and Gloria all set out to find the remaining three Crystals. These Crystals were stolen some time ago, with only the Wind Crystal in Gloria’s possession.

Upon saving Gloria, Seth, Elvis and Adelle learn about the four Crystals, elemental pillars of the world that keep it in balance. They eventually come across an injured Sir Sloane (who saved Seth earlier) and help him rescue Gloria from the mercenaries that have captured her. They take Seth back to the nearby town and he wakes up in an inn.įrom there, he meets Elvis, a wandering scholar, and Adelle, a mercenary hired to accompany him, both of whom join Seth. Upon waking, he meets a woman named Gloria, accompanied by an old man-at-arms, Sir Sloane. However, he washes ashore after coming into contact with a supernatural entity. You take the role of a shipwrecked sailor, named Seth by default, as he faces a fierce storm at sea. There’s not a whole lot of nuance to these characters, though: The good ones are good, and the bad ones are bad. The characters, both main and side, are interesting, and they interact with each other in fun ways. It feels like a familiar romp through a fantasy land, slaying monsters and exploring dungeons. The story of Bravely Default II doesn’t tread any new ground whatsoever, but that’s actually fine. Bravely Default II review: Story and setting You can change Jobs at any point outside of combat, and you gain Job experience, which helps you learn new abilities, separately from character experience. This leads to potent party compositions, and a lot of flexibility to play how you want. These Jobs consist of main and sub-jobs, meaning that you have a primary class and a secondary one. Here you will find key characters for the main story, other NPCs for side quests, or shops to stock up on critical items like healing potions, phoenix down and tents.īravely Default uses a flexible class system called Jobs.

You’ll also visit several towns, presented like dioramas for easier exploration. You can avoid them if you’re smart (they might run away if you’re more powerful than them!), or you can launch a surprise attack on them if you’re careful. There are treasure chests and items to find, and enemies will be wandering around the play areas. When outside of combat, you’ll be exploring an overworld. Some boss battles are easier to tackle when you can unleash everything at once to overwhelm the enemy's healing mechanics. Go all out or save up your BP? It’s up to you.
